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Old Aug 20, 2008, 09:24 PM // 21:24   #341
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Here is the M.O.X Golem Hero we get 5 september! Looks nice
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Old Aug 20, 2008, 09:28 PM // 21:28   #342
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I haven't read this whole thread but this is a Dervish hero and you need to have all 3 campaigns to get it.Why do we need another Dervish hero?
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Old Aug 20, 2008, 09:31 PM // 21:31   #343
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Looks pritty cool, though i don't really like the color yellow on him, now flames that would would rock. I wish they would give a bit more information on the golem and how where going to get him and such.
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Old Aug 20, 2008, 10:12 PM // 22:12   #344
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Hmmm he does look cool, without being overly ridiculous looking (ie, I doubt we will get all the "he looks TOO good, a.net wasted their time on this").

Also, yellow is my favorite color and Mox's color schyme is just like my main's armor.

....and if you don't like yellow... MAYBE there will be armor reminants for him too (doubt it, "new clothing" for a robot doesn't make much sense)
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Old Aug 20, 2008, 10:14 PM // 22:14   #345
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Green and gold! Aussie colours. I'm pre-disposed to like him already.
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Old Aug 20, 2008, 10:17 PM // 22:17   #346
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Wow. I was expecting a default Golem skin. Thats one interesting paint job hes got there!
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Old Aug 20, 2008, 10:26 PM // 22:26   #347
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Mechanised party protection... robocop reference?

GG Anet, M.O.X. (acronym guess?) looks cool.
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Old Aug 20, 2008, 10:43 PM // 22:43   #348
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Quote:
Originally Posted by Age
I haven't read this whole thread but this is a Dervish hero and you need to have all 3 campaigns to get it.Why do we need another Dervish hero?
I don't care. MOX looks cool, and that's enough for me. Besides, if I have all three Dervishes, I can...experiment...with their attributes and skills...
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Old Aug 20, 2008, 11:29 PM // 23:29   #349
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wicked its nice to get a picture. Regina is watching ha
any new info you could possibly share?
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Old Aug 20, 2008, 11:36 PM // 23:36   #350
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Nice, a Necron-inspired colour scheme. Black and gold, with green lighting. Looks good.
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Old Aug 20, 2008, 11:48 PM // 23:48   #351
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ok ok after looking at him some more the color isn't bad and its starting to grow on me. Like i said before i don't think hes something new, hes something that been laying around in Anet data base that was going to be in utopia but they didn't add it becuase they had issues with him or something. Mabey Regina can give some hints about him.
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Old Aug 20, 2008, 11:49 PM // 23:49   #352
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There's not really much new Mox information that I can share at the moment. Mox is scheduled to be out with the build at the beginning of September. Note that the Mox release is a _separate_ update from the regularly scheduled game update for skill balance. The game update will fall the week after Mox arrives.
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Old Aug 21, 2008, 12:00 AM // 00:00   #353
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(delete please)

Last edited by GODh; Aug 21, 2008 at 12:04 AM // 00:04..
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Old Aug 21, 2008, 01:06 AM // 01:06   #354
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Quote:
Originally Posted by Regina Buenaobra
The game update will fall the week after Mox arrives.
Like the Tormented Weapons in the HoM update was? oh wait...
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Old Aug 21, 2008, 01:15 AM // 01:15   #355
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Quote:
Originally Posted by Yichi
Like the Tormented Weapons in the HoM update was? oh wait...
Anet never said that update would be the 'monster' update we had this month; everyone just assumed it would be
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Old Aug 21, 2008, 01:33 AM // 01:33   #356
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The idea for Mox started in June of this year -- so it is a relatively new creation.

We also never stated a specific date for the Tormented Weapons being put into the Hall of Monuments, nor do we have a specific date for the Hall of Monuments changes that will make them account-based. The latter feature will be announced ahead of time to prepare everyone for the change.
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Old Aug 21, 2008, 01:56 AM // 01:56   #357
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so pretty much expect MOX within the first week on september, awesome. i cant wait!
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Old Aug 21, 2008, 02:41 AM // 02:41   #358
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Mox looks cool, but he's still a Dervish. The only true hope he may have on my teams would be as an Orders slave.
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Old Aug 21, 2008, 03:59 AM // 03:59   #359
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Looks like something from tron or that one assassin armor... not that thats a bad thing
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Old Aug 21, 2008, 04:03 AM // 04:03   #360
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It'll be interesting to see what I can do with him. I've got Mellonni set one way, and I'll be able to set MOX up with a different set of skills/attributes...

And there'll have to be a new quest/mission to acquire him. it's all good...
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